Visual Effects & Motion Graphics Using Adobe After Effects CC

Adobe conducted research to identify the foundational skills students need to effectively communicate using digital media tools. Based on feedback from educators, design professionals, businesses, and educational institutions around the world, the objectives cover entry-level skill expectations for visual effects and motion graphics. An individual earning this certification has approximately 150 hours of instruction and hands-on experience with the product, and is familiar with product features and capabilities, as well as relevant career concepts.

All Versions (Objective Domain)

  • Working in the Visual Effects and Motion Graphics Industry 2018
  • Working in the Visual Effects and Motion Graphics Industry 2019
  • Working in the Visual Effects and Motion Graphics Industry 2020
  • Project Setup and Interface 2018
  • Project Setup and Interface 2019
  • Project Setup and Interface 2020
  • Organizing Video Projects 2018
  • Organizing Video Projects 2019
  • Organizing Video Projects 2020
  • Creating and Modifying Visual Elements 2018
  • Creating and Modifying Visual Elements 2019
  • Creating and Modifying Visual Elements 2020
  • Publishing Digital Media 2018
  • Publishing Digital Media 2019
  • Publishing Digital Media 2020

1.1 Identify the purpose, audience, and audience needs for preparing images.

1.1.a Determine whether content is relevant to the purpose, audience, and audience needs. i. Key Terms: client goals, target audience, demographics, accessibility, etc.


1.2 Communicate with colleagues and clients about project plans.

1.2.a Demonstrate knowledge of techniques for communicating about design plans with peers and clients. i. Key Terms: Pre-production: shot list, script writing, storyboarding, location scouting, etc.

1.2.b Demonstrate knowledge of basic project management concepts. i. Key Terms: Production: setup, filming, and wrap; Post-production: importing, editing, color correction, scoring, distributing, etc.


1.3 Determine the type of copyright, permissions, and licensing required to use specific content.

1.3.a Identify legal and ethical considerations for using third-party content. i. Key Concepts: copyright, permissions, licensing, etc. ii. Key Terms: Creative Commons, public domain, intellectual property, derivative work, commercial use, attribution, work for hire, fair use, fair dealing, etc.

1.3.b Identify when and how to obtain permission to use images of people and locations. i. Key Terms: model release, location release, etc. ii. Key Concepts: permission to use a photo is separate from permission to use a person’s face or a restricted location, etc


1.4 Demonstrate an understanding of key terminology related to digital audio and video.

1.4.a Demonstrate knowledge of digital video terminology. i. Key Terms: frame rate, aspect ratio, safe zone, image and video resolution, file formats, video codecs, pixels, rendering, audio sampling rates, etc.


1.4.b Demonstrate knowledge of how color is managed in digital video. i. Key Terms: white balance, color grading, etc.

1.4.c Understand and use key terms related to video and audio production. i. Key Terms: Audio: clipping, levels, microphones (shotgun, handheld, wireless, etc.), natural/ambient sound, room tone, Foley sound, etc. Video: aperture, shutter speed, ISO, lens types (zoom, prime/fixed, telephoto, etc.), tripod, dolly, etc.


1.5 Demonstrate knowledge of basic design principles and best practices employed in the video industry.

1.5.a Communicate visually using standard film/video techniques. i. Key Concepts: rule of thirds; following the action; leading in and out of shots to give editors time to cut; matching shots; zooms and pans; wide vs. tight shots; establishing shots vs. closing shots; shooting B-roll footage; a coverage model that uses a master wide shot as a base image; head room; cut-off points; L cuts; room tones, etc.

1.5.b Identify general design principles and guidelines for editing video. i. Key Concepts: sequencing shots, cuts, transitions, appropriate video for specific uses, good typography and legibility of titles, fade, cuts, dissolves, wipes, chroma key, compositing, audio levels, background music, narration, sound effects, still images used in video (file formats and image specifications), titles, lower thirds, roll, crawl, etc.

1.5.c Define common photographic and cinematic composition terms and principles. i. Key Terms: aspect ratio, rule of thirds, foreground, background, color, tone, contrast, cropping, depth of field, field of view, white balance, etc.

1.5.d Define types of shots and give examples of when and why to use them. i. Types of shots include: close-up (CU), extreme close-up (ECU), medium close-up (MCU), medium shot (MS), wide shot (WS), long shot (LS), extreme long shot (ELS), background (BG or bg), foreground (FG or fg), over-the-shoulder (OTS), point of view (POV), cutaway, etc.

1.1 Identify the purpose, audience, and audience needs for preparing images.

1.1.a Determine whether content is relevant to the purpose, audience, and audience needs. i. Key Terms: client goals, target audience, demographics, accessibility, etc.


1.2 Communicate with colleagues and clients about project plans.

1.2.a Demonstrate knowledge of techniques for communicating about design plans with peers and clients. i. Key Terms: Pre-production: shot list, script writing, storyboarding, location scouting, etc.

1.2.b Demonstrate knowledge of basic project management concepts. i. Key Terms: Production: setup, filming, and wrap; Post-production: importing, editing, color correction, scoring, distributing, etc.


1.3 Determine the type of copyright, permissions, and licensing required to use specific content.

1.3.a Identify legal and ethical considerations for using third-party content. i. Key Concepts: copyright, permissions, licensing, etc. ii. Key Terms: Creative Commons, public domain, intellectual property, derivative work, commercial use, attribution, work for hire, fair use, fair dealing, etc.

1.3.b Identify when and how to obtain permission to use images of people and locations. i. Key Terms: model release, location release, etc. ii. Key Concepts: permission to use a photo is separate from permission to use a person’s face or a restricted location, etc


1.4 Demonstrate an understanding of key terminology related to digital audio and video.

1.4.a Demonstrate knowledge of digital video terminology. i. Key Terms: frame rate, aspect ratio, safe zone, image and video resolution, file formats, video codecs, pixels, rendering, audio sampling rates, etc.


1.4.b Demonstrate knowledge of how color is managed in digital video. i. Key Terms: white balance, color grading, etc.

1.4.c Understand and use key terms related to video and audio production. i. Key Terms: Audio: clipping, levels, microphones (shotgun, handheld, wireless, etc.), natural/ambient sound, room tone, Foley sound, etc. Video: aperture, shutter speed, ISO, lens types (zoom, prime/fixed, telephoto, etc.), tripod, dolly, etc.


1.5 Demonstrate knowledge of basic design principles and best practices employed in the video industry.

1.5.a Communicate visually using standard film/video techniques. i. Key Concepts: rule of thirds; following the action; leading in and out of shots to give editors time to cut; matching shots; zooms and pans; wide vs. tight shots; establishing shots vs. closing shots; shooting B-roll footage; a coverage model that uses a master wide shot as a base image; head room; cut-off points; L cuts; room tones, etc.

1.5.b Identify general design principles and guidelines for editing video. i. Key Concepts: sequencing shots, cuts, transitions, appropriate video for specific uses, good typography and legibility of titles, fade, cuts, dissolves, wipes, chroma key, compositing, audio levels, background music, narration, sound effects, still images used in video (file formats and image specifications), titles, lower thirds, roll, crawl, etc.

1.5.c Define common photographic and cinematic composition terms and principles. i. Key Terms: aspect ratio, rule of thirds, foreground, background, color, tone, contrast, cropping, depth of field, field of view, white balance, etc.

1.5.d Define types of shots and give examples of when and why to use them. i. Types of shots include: close-up (CU), extreme close-up (ECU), medium close-up (MCU), medium shot (MS), wide shot (WS), long shot (LS), extreme long shot (ELS), background (BG or bg), foreground (FG or fg), over-the-shoulder (OTS), point of view (POV), cutaway, etc.

1.1 Identify the purpose, audience, and audience needs for preparing images.

1.1.a Determine whether content is relevant to the purpose, audience, and audience needs. i. Key Terms: client goals, target audience, demographics, accessibility, etc.


1.2 Communicate with colleagues and clients about project plans.

1.2.a Demonstrate knowledge of techniques for communicating about design plans with peers and clients. i. Key Terms: Pre-production: shot list, script writing, storyboarding, location scouting, etc.

1.2.b Demonstrate knowledge of basic project management concepts. i. Key Terms: Production: setup, filming, and wrap; Post-production: importing, editing, color correction, scoring, distributing, etc.


1.3 Determine the type of copyright, permissions, and licensing required to use specific content.

1.3.a Identify legal and ethical considerations for using third-party content. i. Key Concepts: copyright, permissions, licensing, etc. ii. Key Terms: Creative Commons, public domain, intellectual property, derivative work, commercial use, attribution, work for hire, fair use, fair dealing, etc.

1.3.b Identify when and how to obtain permission to use images of people and locations. i. Key Terms: model release, location release, etc. ii. Key Concepts: permission to use a photo is separate from permission to use a person’s face or a restricted location, etc


1.4 Demonstrate an understanding of key terminology related to digital audio and video.

1.4.a Demonstrate knowledge of digital video terminology. i. Key Terms: frame rate, aspect ratio, safe zone, image and video resolution, file formats, video codecs, pixels, rendering, audio sampling rates, etc.


1.4.b Demonstrate knowledge of how color is managed in digital video. i. Key Terms: white balance, color grading, etc.

1.4.c Understand and use key terms related to video and audio production. i. Key Terms: Audio: clipping, levels, microphones (shotgun, handheld, wireless, etc.), natural/ambient sound, room tone, Foley sound, etc. Video: aperture, shutter speed, ISO, lens types (zoom, prime/fixed, telephoto, etc.), tripod, dolly, etc.


1.5 Demonstrate knowledge of basic design principles and best practices employed in the video industry.

1.5.a Communicate visually using standard film/video techniques. i. Key Concepts: rule of thirds; following the action; leading in and out of shots to give editors time to cut; matching shots; zooms and pans; wide vs. tight shots; establishing shots vs. closing shots; shooting B-roll footage; a coverage model that uses a master wide shot as a base image; head room; cut-off points; L cuts; room tones, etc.

1.5.b Identify general design principles and guidelines for editing video. i. Key Concepts: sequencing shots, cuts, transitions, appropriate video for specific uses, good typography and legibility of titles, fade, cuts, dissolves, wipes, chroma key, compositing, audio levels, background music, narration, sound effects, still images used in video (file formats and image specifications), titles, lower thirds, roll, crawl, etc.

1.5.c Define common photographic and cinematic composition terms and principles. i. Key Terms: aspect ratio, rule of thirds, foreground, background, color, tone, contrast, cropping, depth of field, field of view, white balance, etc.

1.5.d Define types of shots and give examples of when and why to use them. i. Types of shots include: close-up (CU), extreme close-up (ECU), medium close-up (MCU), medium shot (MS), wide shot (WS), long shot (LS), extreme long shot (ELS), background (BG or bg), foreground (FG or fg), over-the-shoulder (OTS), point of view (POV), cutaway, etc.

This objective covers the interface setup and program settings that assist in an efficient and effective workflow, as well as knowledge about ingesting digital assets for a project.


2.1 Create and edit a project with the appropriate settings for video.

2.1.a Set appropriate project settings for video. i. Key Concepts: project location on drive(s), folders with media assets, etc.

2.1.b Create and modify compositions to match the project requirements. i. Key Concepts: frame rate, resolution, duration, dimensions, aspect ratio, presets, adjusting the work area, background color, naming compositions, etc.


2.2 Navigate, organize, and customize the application workspace.

2.2.a Identify and manipulate elements of the After Effects interface. i. Key Concepts: menus, toolbars, panels, navigating, and zooming, etc. ii. Key Tools: Project panel, Timeline panel, Composition panel, Preview panel, Effects & Presets panel, Effect Controls panel, Layer panel, etc.

2.2.b Customize and manage workspaces. i. Key Concepts: using/switching default workspaces; showing, hiding, nesting, and docking panels; using the Workspace Switcher, shortcuts, menus; customizing, saving, and resetting workspaces; etc.

2.2.c Configure application preferences. i. Key Settings: Appearance, Auto-Save, Grids & Guides, Media & Disk Cache, Memory, Previews, etc.

2.3 Use non-visible design tools in the interface to aid in video workflow.

2.3.a Navigate a composition. i. Key Concepts: panning, zooming, playing, pausing, keyboard shortcuts (spacebar, mouse wheel, etc.), time codes, current time indicators, etc.

2.3.b Use markers. i. Key Concepts: timeline and clip markers, etc.

2.3.c Use guides and grids. i. Key Concepts: title safe areas; action safe areas; adding, removing, locking, and unlocking guides; setting color; hiding and showing guides and grids; using snap or align options; etc.


2.4 Import assets into a project.

2.4.a Import media from various sources. i. Key Concepts: files, importing layers in .psd or .ai files, Adobe Dynamic Link, understanding that all files are linked, dragging and dropping, image sequences, etc.

2.4.b Manage assets/footage in an After Effects project. i. Key Concepts: relinking files, updating file locations for missing/moved/updated media, interpreting footage, organizing projects with folders, creating proxies, metadata, etc.

This objective covers the interface setup and program settings that assist in an efficient and effective workflow, as well as knowledge about ingesting digital assets for a project.


2.1 Create and edit a project with the appropriate settings for video.

2.1.a Set appropriate project settings for video. i. Key Concepts: project location on drive(s), folders with media assets, etc.

2.1.b Create and modify compositions to match the project requirements. i. Key Concepts: frame rate, resolution, duration, dimensions, aspect ratio, presets, adjusting the work area, background color, naming compositions, etc.


2.2 Navigate, organize, and customize the application workspace.

2.2.a Identify and manipulate elements of the After Effects interface. i. Key Concepts: menus, toolbars, panels, navigating, and zooming, etc. ii. Key Tools: Project panel, Timeline panel, Composition panel, Preview panel, Effects & Presets panel, Effect Controls panel, Layer panel, etc.

2.2.b Customize and manage workspaces. i. Key Concepts: using/switching default workspaces; showing, hiding, nesting, and docking panels; using the Workspace Switcher, shortcuts, menus; customizing, saving, and resetting workspaces; etc.

2.2.c Configure application preferences. i. Key Settings: Appearance, Auto-Save, Grids & Guides, Media & Disk Cache, Memory, Previews, etc.

2.3 Use non-visible design tools in the interface to aid in video workflow.

2.3.a Navigate a composition. i. Key Concepts: panning, zooming, playing, pausing, keyboard shortcuts (spacebar, mouse wheel, etc.), time codes, current time indicators, etc.

2.3.b Use markers. i. Key Concepts: timeline and clip markers, etc.

2.3.c Use guides and grids. i. Key Concepts: title safe areas; action safe areas; adding, removing, locking, and unlocking guides; setting color; hiding and showing guides and grids; using snap or align options; etc.


2.4 Import assets into a project.

2.4.a Import media from various sources. i. Key Concepts: files, importing layers in .psd or .ai files, Adobe Dynamic Link, understanding that all files are linked, dragging and dropping, image sequences, etc.

2.4.b Manage assets/footage in an After Effects project. i. Key Concepts: relinking files, updating file locations for missing/moved/updated media, interpreting footage, organizing projects with folders, creating proxies, metadata, etc.

This objective covers the interface setup and program settings that assist in an efficient and effective workflow, as well as knowledge about ingesting digital assets for a project.


2.1 Create and edit a project with the appropriate settings for video.

2.1.a Set appropriate project settings for video. i. Key Concepts: project location on drive(s), folders with media assets, etc.

2.1.b Create and modify compositions to match the project requirements. i. Key Concepts: frame rate, resolution, duration, dimensions, aspect ratio, presets, adjusting the work area, background color, naming compositions, etc.


2.2 Navigate, organize, and customize the application workspace.

2.2.a Identify and manipulate elements of the After Effects interface. i. Key Concepts: menus, toolbars, panels, navigating, and zooming, etc. ii. Key Tools: Project panel, Timeline panel, Composition panel, Preview panel, Effects & Presets panel, Effect Controls panel, Layer panel, etc.

2.2.b Customize and manage workspaces. i. Key Concepts: using/switching default workspaces; showing, hiding, nesting, and docking panels; using the Workspace Switcher, shortcuts, menus; customizing, saving, and resetting workspaces; etc.

2.2.c Configure application preferences. i. Key Settings: Appearance, Auto-Save, Grids & Guides, Media & Disk Cache, Memory, Previews, etc.

2.3 Use non-visible design tools in the interface to aid in video workflow.

2.3.a Navigate a composition. i. Key Concepts: panning, zooming, playing, pausing, keyboard shortcuts (spacebar, mouse wheel, etc.), time codes, current time indicators, etc.

2.3.b Use markers. i. Key Concepts: timeline and clip markers, etc.

2.3.c Use guides and grids. i. Key Concepts: title safe areas; action safe areas; adding, removing, locking, and unlocking guides; setting color; hiding and showing guides and grids; using snap or align options; etc.


2.4 Import assets into a project.

2.4.a Import media from various sources. i. Key Concepts: files, importing layers in .psd or .ai files, Adobe Dynamic Link, understanding that all files are linked, dragging and dropping, image sequences, etc.

2.4.b Manage assets/footage in an After Effects project. i. Key Concepts: relinking files, updating file locations for missing/moved/updated media, interpreting footage, organizing projects with folders, creating proxies, metadata, etc.

This objective covers composition structure such as layers and managing composition structure for efficient workflow.


3.1 Use the Timeline panel.

3.1.a Use the Timeline panel to manage layers. i. Key Concepts: quality and sample; adding, deleting, locking, unlocking, and renaming layers; reordering layers; managing labels; track switches and modes; etc.

3.1.b Manage multiple layers in a complex composition. i. Key Concepts: precomposing, parenting, null objects, render order, synchronizing audio with visual effects, etc.

3.1.c Recognize the different types of layers in the Timeline panel. i. Key Concepts: footage vs text vs shape layers, camera, adjustment, light, null object and precomposition, etc.


3.2 Modify layer visibility using opacity, blending modes, and masks.

3.2.a Adjust a layer’s visibility. i. Key Concepts: hiding and showing layers; solo, shy, and mute layers; blending modes, opacity, etc.

3.2.b Create, apply, and manipulate masks. i. Key Concepts: layer masks, mattes, stencils, tools for creating masks, etc.

This objective covers composition structure such as layers and managing composition structure for efficient workflow.


3.1 Use the Timeline panel.

3.1.a Use the Timeline panel to manage layers. i. Key Concepts: quality and sample; adding, deleting, locking, unlocking, and renaming layers; reordering layers; managing labels; track switches and modes; etc.

3.1.b Manage multiple layers in a complex composition. i. Key Concepts: precomposing, parenting, null objects, render order, synchronizing audio with visual effects, etc.

3.1.c Recognize the different types of layers in the Timeline panel. i. Key Concepts: footage vs text vs shape layers, camera, adjustment, light, null object and precomposition, etc.


3.2 Modify layer visibility using opacity, blending modes, and masks.

3.2.a Adjust a layer’s visibility. i. Key Concepts: hiding and showing layers; solo, shy, and mute layers; blending modes, opacity, etc.

3.2.b Create, apply, and manipulate masks. i. Key Concepts: layer masks, mattes, stencils, tools for creating masks, etc.

This objective covers composition structure such as layers and managing composition structure for efficient workflow.


3.1 Use the Timeline panel.

3.1.a Use the Timeline panel to manage layers. i. Key Concepts: quality and sample; adding, deleting, locking, unlocking, and renaming layers; reordering layers; managing labels; track switches and modes; etc.

3.1.b Manage multiple layers in a complex composition. i. Key Concepts: precomposing, parenting, null objects, render order, synchronizing audio with visual effects, etc.

3.1.c Recognize the different types of layers in the Timeline panel. i. Key Concepts: footage vs text vs shape layers, camera, adjustment, light, null object and precomposition, etc.


3.2 Modify layer visibility using opacity, blending modes, and masks.

3.2.a Adjust a layer’s visibility. i. Key Concepts: hiding and showing layers; solo, shy, and mute layers; blending modes, opacity, etc.

3.2.b Create, apply, and manipulate masks. i. Key Concepts: layer masks, mattes, stencils, tools for creating masks, etc.

This objective covers core tools and functionality of the application, as well as tools that affect the visual appearance of document elements.


4.1 Use core tools and features to create compositions.

4.1.a Create shapes using a variety of tools. i. Key Concepts: solids, shape layers, creating shapes from vector layers, etc. ii. Key Tools: shape tools, Pen tool, etc.

4.1.b Place assets into a composition. i. Key Concepts: composition frame position, stacking order, sorting layers, etc.

4.2 Add, manipulate, and animate text.

4.2.a Create text in a composition. i. Key Concepts: point text, paragraph text, path text, etc.

4.2.b Adjust character settings. i. Key Settings: font, size, style, kerning, tracking, leading, horizontal and vertical scale, etc.

4.2.c Adjust paragraph settings. i. Key Settings: alignment, line length, etc.

4.2.d Animate text. i. Key Concepts: preset animations, custom animations, selectors, etc.


4.3 Trim footage for use in compositions.

4.3.a Trim layers using a variety of tools. i. Key Concepts: moving, trimming, and splitting layers; setting In and Out points in the Footage panel; etc.

4.3.b Modify and refine layer trims using various methods. i. Key Concepts: panning behind, adjusting trim, etc.


4.4 Modify digital media within a project.

4.4.a Transform visual elements in the composition. i. Key Terms: scaling, rotating, flipping, moving, fitting to, etc.

4.4.b Change the speed or direction of a video clip. i. Key Concepts: time remapping, time stretching, creating freeze frames. changing speed, changing direction, etc.


4.5 Use basic reconstructing and editing techniques to manipulate digital audio and video. 4.5.a Use basic auto-correction methods and tools. i. Key Tools: stabilization, color grading, etc.

4.5.b Modify and edit vector graphics. i. Key Tools: shape tools, vector editing tools, etc.


4.6 Add and modify effects and presets.

4.6.a Apply and adjust a video effect to a track. i. Key Concepts: adding and adjusting video effect properties and keyframes in the Effect Controls panel, etc.

4.6.b Use 3D space to modify composition elements. i. Key Concepts: X,Y, and Z axes; two-dimensional objects in three-dimensional spaces; cameras; lighting; animating camera vs animating objects; etc.

4.6.c Create image composites. i. Key Concepts: keying (luma/chroma), opacity, masking effects, mattes, alpha channel, stencils, using 3D, motion tracking, etc.

4.6.d Manipulate and animate images using advanced tools. i. Key Tools: Puppet tool, etc.

4.6.e Apply and modify effects on multiple layers. i. Key Concepts: adjustment layers, etc.


4.7 Create and modify keyframes for motion graphics.

4.7.a Apply and adjust transformations using keyframes. i. Key Concepts: adjusting layer settings over time; using keyframes to control scale, position, rotation, opacity and the anchor point; easing; motion paths; spatial and temporal interpolation; etc. ii. Key Tools: Graph Editor, etc.


4.7.b Animate effects using keyframes. i. Key Concepts: adjusting effect settings over time by using keyframes, working in the Effects Controls panel and the Effects controls in the timeline, etc.

This objective covers core tools and functionality of the application, as well as tools that affect the visual appearance of document elements.


4.1 Use core tools and features to create compositions.

4.1.a Create shapes using a variety of tools. i. Key Concepts: solids, shape layers, creating shapes from vector layers, etc. ii. Key Tools: shape tools, Pen tool, etc.

4.1.b Place assets into a composition. i. Key Concepts: composition frame position, stacking order, sorting layers, etc.

4.2 Add, manipulate, and animate text.

4.2.a Create text in a composition. i. Key Concepts: point text, paragraph text, path text, etc.

4.2.b Adjust character settings. i. Key Settings: font, size, style, kerning, tracking, leading, horizontal and vertical scale, etc.

4.2.c Adjust paragraph settings. i. Key Settings: alignment, line length, etc.

4.2.d Animate text. i. Key Concepts: preset animations, custom animations, selectors, etc.


4.3 Trim footage for use in compositions.

4.3.a Trim layers using a variety of tools. i. Key Concepts: moving, trimming, and splitting layers; setting In and Out points in the Footage panel; etc.

4.3.b Modify and refine layer trims using various methods. i. Key Concepts: panning behind, adjusting trim, etc.


4.4 Modify digital media within a project.

4.4.a Transform visual elements in the composition. i. Key Terms: scaling, rotating, flipping, moving, fitting to, etc.

4.4.b Change the speed or direction of a video clip. i. Key Concepts: time remapping, time stretching, creating freeze frames. changing speed, changing direction, etc.


4.5 Use basic reconstructing and editing techniques to manipulate digital audio and video. 4.5.a Use basic auto-correction methods and tools. i. Key Tools: stabilization, color grading, etc.

4.5.b Modify and edit vector graphics. i. Key Tools: shape tools, vector editing tools, etc.


4.6 Add and modify effects and presets.

4.6.a Apply and adjust a video effect to a track. i. Key Concepts: adding and adjusting video effect properties and keyframes in the Effect Controls panel, etc.

4.6.b Use 3D space to modify composition elements. i. Key Concepts: X,Y, and Z axes; two-dimensional objects in three-dimensional spaces; cameras; lighting; animating camera vs animating objects; etc.

4.6.c Create image composites. i. Key Concepts: keying (luma/chroma), opacity, masking effects, mattes, alpha channel, stencils, using 3D, motion tracking, etc.

4.6.d Manipulate and animate images using advanced tools. i. Key Tools: Puppet tool, etc.

4.6.e Apply and modify effects on multiple layers. i. Key Concepts: adjustment layers, etc.


4.7 Create and modify keyframes for motion graphics.

4.7.a Apply and adjust transformations using keyframes. i. Key Concepts: adjusting layer settings over time; using keyframes to control scale, position, rotation, opacity and the anchor point; easing; motion paths; spatial and temporal interpolation; etc. ii. Key Tools: Graph Editor, etc.


4.7.b Animate effects using keyframes. i. Key Concepts: adjusting effect settings over time by using keyframes, working in the Effects Controls panel and the Effects controls in the timeline, etc.

This objective covers core tools and functionality of the application, as well as tools that affect the visual appearance of document elements.


4.1 Use core tools and features to create compositions.

4.1.a Create shapes using a variety of tools. i. Key Concepts: solids, shape layers, creating shapes from vector layers, etc. ii. Key Tools: shape tools, Pen tool, etc.

4.1.b Place assets into a composition. i. Key Concepts: composition frame position, stacking order, sorting layers, etc.

4.2 Add, manipulate, and animate text.

4.2.a Create text in a composition. i. Key Concepts: point text, paragraph text, path text, etc.

4.2.b Adjust character settings. i. Key Settings: font, size, style, kerning, tracking, leading, horizontal and vertical scale, etc.

4.2.c Adjust paragraph settings. i. Key Settings: alignment, line length, etc.

4.2.d Animate text. i. Key Concepts: preset animations, custom animations, selectors, etc.


4.3 Trim footage for use in compositions.

4.3.a Trim layers using a variety of tools. i. Key Concepts: moving, trimming, and splitting layers; setting In and Out points in the Footage panel; etc.

4.3.b Modify and refine layer trims using various methods. i. Key Concepts: panning behind, adjusting trim, etc.


4.4 Modify digital media within a project.

4.4.a Transform visual elements in the composition. i. Key Terms: scaling, rotating, flipping, moving, fitting to, etc.

4.4.b Change the speed or direction of a video clip. i. Key Concepts: time remapping, time stretching, creating freeze frames. changing speed, changing direction, etc.


4.5 Use basic reconstructing and editing techniques to manipulate digital audio and video. 4.5.a Use basic auto-correction methods and tools. i. Key Tools: stabilization, color grading, etc.

4.5.b Modify and edit vector graphics. i. Key Tools: shape tools, vector editing tools, etc.


4.6 Add and modify effects and presets.

4.6.a Apply and adjust a video effect to a track. i. Key Concepts: adding and adjusting video effect properties and keyframes in the Effect Controls panel, etc.

4.6.b Use 3D space to modify composition elements. i. Key Concepts: X,Y, and Z axes; two-dimensional objects in three-dimensional spaces; cameras; lighting; animating camera vs animating objects; etc.

4.6.c Create image composites. i. Key Concepts: keying (luma/chroma), opacity, masking effects, mattes, alpha channel, stencils, using 3D, motion tracking, etc.

4.6.d Manipulate and animate images using advanced tools. i. Key Tools: Puppet tool, etc.

4.6.e Apply and modify effects on multiple layers. i. Key Concepts: adjustment layers, etc.


4.7 Create and modify keyframes for motion graphics.

4.7.a Apply and adjust transformations using keyframes. i. Key Concepts: adjusting layer settings over time; using keyframes to control scale, position, rotation, opacity and the anchor point; easing; motion paths; spatial and temporal interpolation; etc. ii. Key Tools: Graph Editor, etc.


4.7.b Animate effects using keyframes. i. Key Concepts: adjusting effect settings over time by using keyframes, working in the Effects Controls panel and the Effects controls in the timeline, etc.

This objective covers saving and exporting compositions or specific assets in multiple formats.


5.1 Prepare a composition for publishing to web, screen, and other digital devices.

5.1.a Check a composition for errors and against specifications. i. Key Concepts: hidden layers, animation timing, audio levels, spelling, resolution, title safe area, project size, etc.


5.2 Export digital video to various file formats.

5.2.a Save in the native file format for After Effects (.aep). i. Key Concepts: saving in multiple formats, file names, file locations, etc.

5.2.b Export frames. i. Key Concepts: exporting one or multiple frames, file formats, file names, export locations, layered Photoshop files, etc.

5.2.c Export a composition. i. Key Concepts: render queues, exporting to Premiere Pro, file formats, video codecs, file locations, exporting for more than one target screen size or playback device, exporting in multiple formats, etc. ii. Key Tools: Adobe Media Encoder, etc.

5.2.d Archive a project. i. Key Tool: Collect Files command

This objective covers saving and exporting compositions or specific assets in multiple formats.


5.1 Prepare a composition for publishing to web, screen, and other digital devices.

5.1.a Check a composition for errors and against specifications. i. Key Concepts: hidden layers, animation timing, audio levels, spelling, resolution, title safe area, project size, etc.


5.2 Export digital video to various file formats.

5.2.a Save in the native file format for After Effects (.aep). i. Key Concepts: saving in multiple formats, file names, file locations, etc.

5.2.b Export frames. i. Key Concepts: exporting one or multiple frames, file formats, file names, export locations, layered Photoshop files, etc.

5.2.c Export a composition. i. Key Concepts: render queues, exporting to Premiere Pro, file formats, video codecs, file locations, exporting for more than one target screen size or playback device, exporting in multiple formats, etc. ii. Key Tools: Adobe Media Encoder, etc.

5.2.d Archive a project. i. Key Tool: Collect Files command

This objective covers saving and exporting compositions or specific assets in multiple formats.


5.1 Prepare a composition for publishing to web, screen, and other digital devices.

5.1.a Check a composition for errors and against specifications. i. Key Concepts: hidden layers, animation timing, audio levels, spelling, resolution, title safe area, project size, etc.


5.2 Export digital video to various file formats.

5.2.a Save in the native file format for After Effects (.aep). i. Key Concepts: saving in multiple formats, file names, file locations, etc.

5.2.b Export frames. i. Key Concepts: exporting one or multiple frames, file formats, file names, export locations, layered Photoshop files, etc.

5.2.c Export a composition. i. Key Concepts: render queues, exporting to Premiere Pro, file formats, video codecs, file locations, exporting for more than one target screen size or playback device, exporting in multiple formats, etc. ii. Key Tools: Adobe Media Encoder, etc.

5.2.d Archive a project. i. Key Tool: Collect Files command

What is included in the course fees?

This Course Fee excludes your exam voucher. Unfortunately, the Certiport Assessment Centres do not allow tuition providers to pay for learners and request that a learner does so themselves. Due to the fluctuation of the exam costs (Rand-US Dollar exchange), we are unable to indicate accurate exam costs, so you will need to contact your closest Certiport Centre to determine this exam cost.  You can locate one closest to you here: www.certiport.com/Locator#.

Please, be aware that  all course materials are only offered online. In other words, you will not be receiving any hard copies of the textbook, and you will need to access all the required content through your online classroom, where you’ll be able to find the following course content:

  • A digital textbook (PDF) focused on all the content you’ll need to pass the exam successfully
  • Videos and Learning material to ensure you are coveredto understand practical concepts
  • Learning objectives and skills covered in each lesson
  • A glossary of key terms for each lesson
  • summary of what you will learn, as well as the important points on which to focus
  • Practice files OR quizzes to accompany the step-by-step exercises in your textbook
  • PDF summary of everything you’ve covered in the textbook
  • study guide and exercise files to help you with your exam prep
  • A set of mock exams to be covered before undertaking global exams.

Exam Dates

You can start studying whenever you want – there are no specific course starting dates.

All of our assessments are computer-based and, therefore, done online. You are required to book an exam appointment via our Campus Assessment Centre at least 2 weeks prior to your exam date to prepare for your assessme

Accreditation

Status: Accredited course

Type & reward:Adobe After Effects CC Certificate

Provided by: Adobe After Effects CC Minimum credits: N/A

G-CITI Campus is a registered provider ofAdobe After Effects CC training programmes. Adobe After Effects CC
is an industry leader in technological development and sets the de facto standard worldwide. They offer internationally recognised information technology certifications which provide valuable knowledge needed to begin or expand a career in information technology and development. They continuously update and develop their study programmes to keep up with technological advances, and they ensure that the exams are relevant to the IT industry.